Aleks Vuckovic has released a brand new version of The Witcher 3 Redux. In case you weren’t aware of, this is a “light” gameplay overhaul for CD Projekt RED’s RPG. Although it doesn’t fundamentally change the gameplay mechanics, it still makes enough major changes to be considered more than just gameplay enhancements.
According to the modder, its main purpose is to make the gameplay feel more realistic and lore friendly where preperation is key. The list of changes and improvements is huge, so I suggest reading its description before installing it. Naturally, The Witcher 3 Redux is not compatible with other gameplay mods, like The Witcher 3 Enhanced Edition. Thus, PC gamers will have to choose only one of them.
The Witcher 3 Redux Version 1.7 adds a brand new gameplay mechanic, Adaptive Human Intelligence. Adaptive Human Intelligence aims to make human enemies smarter. As they fight you, they will learn Geralt’s combat maneuvers and will become more capable warriors as the fight progresses. AHI also makes parrying a more viable option than just dodging. Furthermore, it discourages consistently attacking the same opponent until they lower their guard. This is a crucial gameplay overhaul that most The Witcher 3 veterans will appreciate.
Alongside Adaptive Human Intelligence, Version 1.7 adds new additive poison resistances to most monsters. It also adds cap of 50% stamina reduction to the Cockatrice Decoction. Moreover, it significantly nerfs the “Fast Metabolism” alchemy skill, and lowers duration of Devil’s Puffball poison cloud from 30 seconds to 10 seconds for Enhanced/Superior variants.
You can download The Witcher 3 Redux Version 1.7 from here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”