The Secret World Follows Guild Wars Example, Subscription Model Removed

The Secret World v2
Funcom announced that subscription is no longer required to play the company’s modern-day massively multiplayer online game ‘The Secret World’. The game is now available online and in retail and starting today no subscription fee is required to enjoy any of the game’s content, features or storylines. There are no complicated rules or restrictions, no complex matrixes telling you what you can and cannot access. Players will simply buy it and enjoy all of its features, something similar to Guild Wars where players purchased the game and had full access to it.
Game Director Joel Bylos said:
“With this recent change there is no reason not to join and take part in ‘The Secret World.’ Most players end up having a ton of fun once they delve into the myths and legends of ‘The Secret World’, and we believe the game has the potential to be even more successful without the subscription entry barrier. It is an ambitious and very exciting move for us!”
Besides working tirelessly to expand ‘The Secret World’ through new content and features, Joel Bylos is also currently preparing for the end of the world, expected to come on December 21st 2012. Recently, Bylos released the first in a series of videos chronicling his final days on earth. Meanwhile, in the realm of the sane, Funcom is also currently running a special end-of-the-world alternate reality game.
Enjoy the following trailer!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email