NVIDIA has announced that both The Lord of the Rings: Gollum and SteelRising will have Ray Tracing effects on PC. Additionally, both of these games will support its Deep Learning Super Sampling tech (also known as DLSS).
According to the green team, The Lord of the Rings: Gollum will be using Ray Tracing to enhance its reflections and shadows. As for SteelRising, NVIDIA claims that it will only have ray-traced reflections.
The Lord of the Rings: Gollum will be a story-driven action adventure game. Players will take on a perilous journey as Gollum, chasing the only thing that is precious to them. Players will climb, leap and sneak their way past dangers or into advantageous spots.
On the other hand, SteelRising is an action RPG in which players will assume the role of Aegis; an automaton masterpiece made by Vaucanson, an engineer in the service of the Clockwork King. Players will make the most of their mechanical prowess to adapt Aegis to their style of play and become a fearsome warrior, a deadly dancer or a virtuoso of elemental arts.
The Lord of the Rings: Gollum will release on September 1st and SteelRising will release on September 8th. You can also find their latest gameplay trailers here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”