Ubisoft announced today a partnership with Lightstorm Entertainment and Fox Interactive to create a cutting-edge new game set on Pandora that will be developed by Massive Entertainment.
Massive is behind the creation of Tom Clancy’s The Division, which last Spring broke multiple records in the games industry, including the record for the industry’s best-selling new game franchise in an opening week. They are now working on a new AAA-project based on Avatar, the highest-grossing film of all time. Four sequels to Avatar are currently in development, and Lightstorm, Fox Interactive and Massive are working together to create a game that, along with the films, will continue to expand and deepen in the Avatar universe in exciting and innovative ways.
David Polfeldt, Managing Director at Massive Entertainment, said:
“James Cameron and Lightstorm Entertainment changed the way we think about immersive storytelling with the first Avatar. The ambition that they have for the forthcoming films and this game is really inspiring, It’s a privilege to work with them and we’re honoured that they’ve entrusted us to create an experience worthy of the Avatar name.”
Cameron and Lightstorm entered this partnership after viewing an early game prototype that the team at Massive created using its proprietary Snowdrop engine. Snowdrop is a tailor-made, custom game engine that enables the creation of ultra-realistic game universes, enhanced by dynamic global illumination, stunning real-time destruction and an incredible amount of detail and visual effects. Along with being the engine behind the development of The Division, the Snowdrop engine is also the lead engine on a number of other unannounced Ubisoft projects.
James Cameron added:
“What impressed me about Massive were the group’s passion for this project and the power of its Snowdrop engine. I believe Ubisoft’s team at Massive Entertainment are absolutely the right partners to bring the beauty and danger of Pandora to life.”
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”