Star Wars: Battlefront – January 2017 patch is now available, release notes unveiled


Electronic Arts and DICE announced today that the January 2017 patch for Star Wars: Battlefront is live. This brand new patch for Star Wars: Battlefront comes with balance tweaks, and game modes improvements/fixes.

In addition, this patch various minor UI issues, lighting fixes and minor art updates on Rogue One: Scarif maps.

This patch will be auto-downloaded from Origin, is 2.44GB in size, and you can read its complete changelog below.

Star Wars: Battlefront – January 2017 Patch Changelog:

General:

  • General: Various minor UI issues.
  • General: Various lighting fixes
  • General: Various minor art updates on Rogue One: Scarif maps

Game Modes:

  • Walker Assault: Fixed a bug where three uplinks could be seen at the same time on Rogue One: Scarif maps
  • Walker Assault: Adjusted all Hero spawn points on Rogue One: Scarif maps
  • Walker Assault: Changed Y-wing timer to 30 seconds on Rogue One: Scarif maps
  • Walker Assault: Adjusted AT-AT health across all maps
  • Walker Assault: Adjusted AT-AT speed on Twilight on Hoth
  • Infiltration: Adjusted playable area during The Approach
  • Infiltration: Fixed an issue where users could not grab another Data tape after using the Jump Pack
  • Hero Hunt: Fixed a bug with the Hero selection screen
  • Heroes vs. Villains: Changed to only 1 set per map
  • Battle Station: R2-D2 ignores benefits from Bacta Bomb and Medical Droid
  • Private Match: Fixed an end of round issue on Infiltration where the U-wing didn’t spawn if switching teams in a 1v1 match

Weapons & Star Cards:

  • Sonic Imploder: Fixed criteria for Grenadier Hutt contract regarding the Flash requirement
  • Sonic Imploder: Increased blast radius from 2 to 4 meters
  • Sonic Imploder: Increased explosion damage from 90 to 100
  • TIE Striker: Raised projectile speed from 800 to 1000 meters/second
  • TIE Striker: Increased explosion damage from 5 to 10
  • A-180: Fixed a rare bug where users could be spawned with their regular Star Card primary hand instead of the A-180 module

Heroes:
General

  • Most stuns will be prevented for 2 seconds after a Hero has been stunned once. This doesn’t apply to specific stuns like Force Choke and Force Push

Bossk

  • Reduced Microgrenades inner radius from 3 to 2.5 meters
  • Reduced Microgrenades radius from 5 to 4 meters

Chewbacca

  • Increased Roar recharge time from 28 to 35 seconds
  • Decreased main projectile Explosion damage from 45 to 38

Darth Vader

  • Can now use his Saber Throw and Heavy Strike when Force Choking
  • Increased Trait radius from 10 meters to 15
  • Trait no longer affect enemies
  • Trait values now correctly match the UI description, Level 1 20%, Level 2 50%, Level 3 80%

Leia

  • Increased Trait radius from 8 to 13 meters
  • Fixed looping stun animation on Trooper Bane shots
  • Stormtroopers affected by Bacta will now be defeated by Trooper Bane
  • Trait values now correctly match the UI description, Level 1 20%, Level 2 40%, Level 3 60%

Krennic

  • Increased Trait radius from 10 to 12 meters
  • Armor Breaker is applying the armor reduction after the damage is done
  • Reduced Armor Breaker homing capabilities
  • Trait values now correctly match the UI description, Level 1 10%, Level 2 20%, Level 3 40%

Luke

  • Decreased speed at Trait level 3 from 80% to 70%
  • Shield Deflection can now block Krennic’s Armor Breaker ability

Jyn

  • Increased Pistol End damage from 35 to 69
  • Increased Pistol start falloff damage from 40 To 50
  • Increased Pistol end falloff damage from 60 To 70
  • Decreased Rifle configuration Overheat per bullet from 0.068 to 0.055

Lando

  • Will no longer be damaged from his Power Blast Explosion
  • Power Blast now goes on cooldown properly after deactivation

Greedo

  • Stuns Luke out of Block for 2 seconds when shooting him with Slow targeting

Boba Fett

  • Increased Flamethrower damage against Chewbacca by 50%

Vehicles:

  • U-Wing: Fixed missile warning issues