SonicRetro members Dario FF, Twilightzoney, and Chimera are trying – for quite some time – to port Sonic Unleashed’s levels to the PC version of Sonic Generations. Today, the team showcased the fruits of their work as Sonic zips around locales like Mazuri, Empire City, Shamar, and the original Spagonia to name a few. The team has also managed to get collisions working on the stages, and they’ve been able to successfully import breakable objects and even the Global Illumination Ambiance lighting effects of the original stages so that they look like their original selves. Below you will find some new screenshots – as well as a new video footage – for it. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."