Sci-Fi RPG ‘Mars: War Logs’ Unveiled

Mars: War Logs, the action RPG developed by Spiders for Xbox LIVE, PlayStation Network and PC download, has been unveiled today in video! Mars: War Logs promises to offer a wide variety of quests, tactical dynamic combat, and extensive character specialization through different skill trees and a complete craft system.
The Silk Engine, the powerful graphics engine built by Spiders, breathes life into the Red Planet. The in-game sequences in today’s video give a glimpse of the exciting quest that awaits players on Mars in 2013! Mars: War Logs will be presented at Gamescom 2012 in Cologne next week at the Focus booth in the business area (Hall 4.2, Stand I-050a), alongside another undisclosed game from Spiders that will be unveiled for the first time.
Mars: War Logs takes you to the red planet over a century after the catastrophe that threw the planet and its colonists into chaos. Water has become the most precious resource on the arid planet with a few companies fighting a perpetual war for its control. In the middle of this struggle, players take on the role of Roy Temperance, a renegade with multiple talents, and plunge into a thrilling cyberpunk RPG on the Red Planet!
Players develop Roy and his combat style by choosing among dozens of skills and perks, and fight for his life in dynamic real-time combat against the fearsome creatures of Mars. The crafting system lets players create and modify equipment to maintain an edge over enemies. Dialogue choices as well as actions and decisions made will influence the destiny of the people Roy crosses paths with…and perhaps the fate of all colonies on Mars.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email