Tripwire Interactive has just announced that the first official patch of Red Orchestra 2: Heroes of Stalingrad will be released today. This patch however is not the one that most PC gamers have been waiting for, since it doesn’t fix the game’s really low performance. Still, the good news is that Tripwire is supporting their little gem and we kind of hope that they will eventually find the culprit of the game’s low performance and fix it in a future update.
Among other things, the update will fix the day 1 unlocks that were not working, the spawn menu looping bug, various crash fixes and will decrease AI MG accuracy for vehicle AI.
Tripwire has also stated that they are trying to find a way to offer smaller patches. Unreal 3 Engine is heavily geared toward console. The company has struggled a bit working out how to properly do patches on the PC, without requiring a massive download and they have finally been able to achieve that.
This basically means that we will see more updates and more frequently from now on. So, let’s see what Tripwire has to offer!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."