Red Dead Redemption 2 PC screenshots 3

Red Dead Redemption 2 has been cracked one year after its PC release

Red Dead Redemption 2 came out almost a year ago on the PC. And, for a long time, a lot of PC gamers thought this game to be uncrackable. You see, alongside a License protection, Rockstar had also used Digital.AI and its Social Club; a combination that kept the game safe from most cracking groups. However, that’s changed as the game has been cracked.

The main reason we’ve decided to dedicate a whole article to this is because Red Dead Redemption 2 is a special case. As said, the game uses a combination of DRMs. Similarly to Ubisoft’s latest protection systems, this combination was able to keep the game safe for almost a year. The fact that a cracking group was able to… well… crack it, is astonishing.

Not only that, but this may also give a big boost to the game’s modding community. As we’ve already said, Red Dead Redemption 2’s modding community pales in comparison to the modding community of Grand Theft Auto 5.

Truth be told, we’ve already seen some cool mods for it. For instance, PC gamers can get their hands on some trainers. Right now, that’s what most of RDR2’s “mods” focus on. OpenIV has already added support for this game, however, we haven’t seen yet anything particularly impressive. RedM is also in a really early stage, though you can at least download a version for it. You can also find mods that add more bounty missions, add new monsters and creatures, and that allow you to rob banks.

In case you’re wondering, this is a bypass crack. In order words, there won’t be any performance differences between its DRM and DRM-free versions. We also won’t allow links to pirated content, so there is no point at all sharing such links.

It will now be interesting to see whether the cracking groups will be able to crack Ubisoft’s upcoming games. Watch Dogs Legion and Assassin’s Creed Valhalla may be using Denuvo. Whether Ubisoft will be also using VMProtect remains to be seen.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email