Funcom announced today that the upcoming RTS game created by the Command & Conquer veterans at Petroglyph, Conan Unconquered, is now due to release on May 29th. The game was originally meant to come out on May 30th, however Funcom decided to release it one day earlier than previously planned.
Lawrence Poe, Chief Product Officer at Conan Unconquered publisher Funcom, said:
“We’re eagerly looking forward to launch and to getting Conan Unconquered into the hands of players. The game has really come together and although the skill cap is high, it’s tremendously fun to play.”
The upcoming RTS has already received positive previews, with several journalists comparing it to the highly successful game They Are Billions. The game has a number of features that set it apart from the other games in the genre, however. Among them the fact that you control a hero, as well as the army you amass. Also, the game’s co-op mode and the newly announced challenge mode, in which players can challenge one another on a unique map with a unique leaderboard, look to be welcome additions to the RTS genre.
Funcom has also revealed the game’s official PC system requirements that you can find below.
Minumum: Windows 7, 8 or 10 (64 bit) 8GB of RAM Core i3 (dual core) @3Ghz+ or equivalent Intel HD Graphics 620 or DX11 graphics card w/ minimum 1GB dedicated RAM Storage – 10GB
Recommended: Windows 7, 8 or 10 (64 bit) 8GB of RAM Core i5 (quad core) @3Ghz+ or equivalent Nvidia Geforce GTX 970 or AMD RX580 or better Storage – 10GB
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”