PUBG BATTLEGROUNDS feature

PUBG: Battlegrounds will move to Unreal Engine 5, will have destructible environments


KRAFTON has revealed that PUBG: BATTLEGROUNDS will move to Unreal Engine 5 in 2024. Thanks to this engine upgrade, the game will also now support destructible environments. However, there is no word on whether the game will take advantage of Lumen or Nanite.

According to the devs, destructible map environments will add a dynamic new layer of strategy and tactics to the game. Players will be able to strategically destroy sections of buildings or construct defensive barriers, opening new attack routes or securing areas. These features will be previewed in the upcoming April update, with continuous improvements and expansions planned going forward.

Players can also expect a number of gameplay tweaks and enhancements. Gunplay updates are scheduled to release every two months, aiming to foster a stable ecosystem and provide a greater diversity of choices to players. The game is also developing survival-focused items with contents for more dynamic actions, as well as refining and expanding special modes for a more casual gaming experience.

New gameplay systems and content will also be launched, designed to escalate tension and offer fresh challenges. The team vs. team system will allow players to collaborate with teammates to compete in scoring against an opposing team, with rewards available for achieving team-winning streaks.

Finally, KRAFTON promises matchmaking improvements and anti-cheat enhancements. These will be coming to PUBG: Battlegrounds later this year, once the game has moved on to UE5.

Before closing, KRAFTON released Patch 28.2 for PUBG: Battlegrounds. This patch will replace Comeback BRs on Vikendi and Taego with the Recall System. Moreover, it brings the SMGs balancing, and packs a number of bug fixes.

Enjoy and stay tuned for more!

PUBG | Dev Talk: 2024 Roadmap

PUBG | Patch Report #28.2 - PUBG 7th Anniversary Celebrations, SMGs Balancing, Recall System Update