And here comes a new challenger. Last week, a brand new PlayStation 4 emulator surfaced online, called psOff. Created by SysRay and VKokielov, this PS4 emulator appears to run a few, relatively simple, games. However, it’s still nowhere close to what some other PS4 emulators can achieve.
As SysRay noted, psOff renders decently fast right now. The emulator can run Sonic Mania Plus with 1449fps, Worms W.M.D with 234fps and Blackhole with 32fps. So, pretty good results for a new PlayStation 4 emulator.
This is the sixth PS4 emulator that is currently in development. The other five are fpPS4, Spine, RPCSX, Kyty and GPCS4. From these, the most advanced right now appears to be Spine. The second most promising PS4 emulator is fpPS4. RPCSX, the PS4 emulator from the creators of RPCS3, is in third place. At least in my opinion.
What you should keep in mind is that all of these PlayStation 4 emulators are unable to run complex 3D games. So no, don’t expect to be playing Bloodborne on PC anytime soon. In fact, fpPS4 managed to launch Bloodborne and ran with… 1-3fps. Maaaaaaaarvelous (only T8 fans will get it).
Anyway, it’s at least good to have lots of PS4 emulators in the works. This may motivate their teams to work even harder. That, or they can share their findings so that they can speed up the development of all emulators.
Those interested can download psOff from its GitHub page. Do note that its runtime and rendering part is in private right now. So, you should temper your expectations. Most of you won’t be able to do much with it. Still, if you want to experiment with it, you can go ahead and download it.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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bloodborne, infamous second son, the order 1886 and that game that lets you make games dreams or something is all ps4 has left of exclusivesand grand turismo.
Gravity Rush 2, Killzone Shadowfall, The Last Guardian, Shadow of The Colossus Remake, Wipeout Omega Collection, Driveclub, Medievil 2019, GT Sport and also GoW3 Remastered and Uncharted TND Collection.
It could also be used to play Console-exclusive games like the UFC series and Batman Return to Arkham…
Awesome now we can get the real cyberpunk experience lmao
“launch Bloodborne and ran with… 1-3fps”
I used to play Alien breed 3d on amiga with like 10 fps, so Id say we’re getting close!
psOff, lol nice name!
Nintendo :”see… we’ve stopped one! We won.”
Meanwhile Playstation :”Pfft…Yeah right! Go have candy lol”
Wouldn’t it be much better if these devs joined and strengthened the development of any other emulator to make it better, instead of starting over to achieve the same thing?
Unless they were doing something fundamentally different in the emulation that raised the limits of what’s currently theoretically/technically possible.
(reminds me of every new Linux distro among hundreds that only does something ever so slightly different)
Working with people you don’t synergy with won’t do much good and having a bigger team doesn’t exactly mean a faster development process.
Plus an alternative is always for the best.
Your line of thinking is why AAA is in the state it is now.
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“This is the sixth PS4 emulator that is currently in development. ”
lol so much divided ! why they dont work together on 1 project like rpcs3