Pillars of Eternity Delayed To Early 2015

Obsidian Entertainment and Paradox Interactive announced today that the highly anticipated fantasy role-playing game Pillars of Eternity, originally scheduled for release in late 2014, has
been delayed until early 2015.

As the dev team noted, the feedback through the beta process from those who backed Pillars of Eternity on Kickstarter has been extremely helpful. And since the team is listening to the feedback and is incorporating changes to ensure fans absolutely get the best game possible, it felt that this short delay will allow it to produce the quality of game that it can be rightly proud of.

Feargus Urquhart, CEO of Obsidian Entertainment, said:

“Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible. We’re very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait.”

And that is that. Obsidian and Paradox Interactive have not announced any release window other than ‘Early 2015’.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email