Eyemobi today officially announced its PC title Phantasmal, an upcoming first-person survival horror game with an emphasis on unpredictability. Moreover, a Kickstarter campaign has been launched for it and you can view the game’s debut trailer below.
Inspired by old-school survival horror classics, Phantasmal features an intricate, randomly generated world, guaranteeing that no two experiences will ever the same for infinite replayability.
Players are challenged to be stealthy, resourceful, and quick witted in lieu of direct combat, or else the creatures of Phantasmal will begin to diminish the player character’s sanity.
Lead Developer Joe Chang said:
“Phantasmal creates its horror atmosphere by being different and unpredictable every time you play. The derelict university corridors, the Shunned Ones themselves, the weapons you scavenge – all are different each time you play. A great horror game is one where you never feel like you’re in control. By procedurally generating the key content, we’re creating a constant atmosphere of dread without resorting to cheap jump-scares.”
Here are the game’s key features:
Infinite Replayability: Every room and corridor in Phantasmal is uniquely generated with infinite possibilities. No level will EVER be constructed the same!
Don’t Go Insane: Battling the creatures of Phantasmal slowly erode the player character’s sanity, diminishing mental and physical states and forcing the player to deal with a fate worse than death.
Tread Softly: Fighting is meant to be reserved as a last resort inPhantasmal. Sneak past enemies as much as possible, as each action taken will have consequences!
Carry a Big Stick: When all else fails, players must defend themselves with anything they can find or rip from the walls. With some luck one might find a gun locker, but on each level there will only be one!
Light, Both an Ally and Enemy: Every asset to survivability has a price. Use light sources wisely, as even a torch can be a liability.
Death Is Not the End: Death doesn’t have to mean “Game Over” inPhantasmal. Experience points are saved after every playthrough – regardless of the outcome – allowing players to return with a vengeance.
Those interested can visit Phantasmal’s Kickstarter campaign in order to support it.