Path of Exile – Public Stress Test Weekend Starts In March 30th

Grinding Gear Games, the New Zealand developer of the much-anticipated action RPG Path of Exile, have announced that its Beta will be open to the public for stress testing this weekend: March 30-April 1. The game has previously been in a restricted Closed Beta test, and this public stress test will be the first opportunity for many patient fans to play Path of Exile.
The Path of Exile Beta servers will open for public access at 5pm PDT on Friday, March 30. Public access will end at 11:59pm PDT Sunday night, April 1. A full FAQ about the Public Weekend is available at its official website.
Featuring its own dark, gritty take on the Action RPG genre, a unique skill gem system and a complex passive skill tree, Path of Exile is on track to enter permanent Open Beta within a few months. PvP combat and cosmetic purchases are planned for the Open Beta.
Chris Wilson, Grinding Gear Games’ co-founder said:
“We’re really looking forward to getting feedback from the wider gaming community. We’ve arranged a number of interesting events for the public weekend, and we’re looking forward to meeting you in game.”
Players participating in the stress test weekend will be ranked on a ladder web page, showing who has gained the most experience. A separate ladder is available for players playing in ‘Hardcore’ mode where characters are removed if they die. Developer-run events, such as two hour ladder races and competitions to full-clear areas first, will occur throughout the weekend with details posted on the Path of Exile website.
All of Path of Exile’s current content may be played during the public stress test weekend, including the upcoming 0.9.8 Beta patch, which adds new skills, improved social features and numerous balance improvements.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email