Overgrowth Alpha 150 changes – First attempts for Multiplayer implementation

Wolfire Games released a new video that showcases the changes that were made to Overgrowth’s latest alpha version. This week, David added controller support to the game, changed config key binding system to be more flexible, improved procedural stance animation and AI patrol pathfinding. Additionally, Overgrowth Alpha 150 features some new attempts for a Multiplayer mode and David is considering adding a local split-screen mode for a start. Enjoy the video after the jump.
Overgrowth Alpha 150 changes - Wolfire Games

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email