Wolfire Games released today a new video that showcases the changes that were made to the 146 version of Overgrowth’s Alpha. This week, the team’s main programmer, David Rosen, extended the active block system to work with weapons, removed the auto slow-motion effect from the fights and tweaked a bit the blood effects. Those who pre-order the game can download this alpha version to play with. Enjoy the video after the jump.
Overgrowth Alpha 146 changes - Wolfire Games