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NVIDIA GeForce 496.13 WHQL driver released, adds Shader Cache Size setting

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 496.13 WHQL driver adds a Shader Cache Size setting. By using this setting, players can set the maximum amount of disk space to use for
storing shader compiles. In theory, this could reduce stutters when a game compiles its shaders.

In addition, this new driver offers optimal performance in a number of games, including Back 4 Blood. Furthermore, this new Game Ready Driver offers support for the latest new titles and updates, including the launch of the Crysis Remastered Trilogy and Baldur’s Gate 3 which utilize NVIDIA DLSS, as well as DLSS updates to Rise of the Tomb Raider, Shadow of the Tomb Raider, and Chivalry 2. Not only that, but this driver provides optimal support for The Riftbreaker and Sword and Fairy 7.

You can download this new driver from here. Below you can also find its complete changelog.

NVIDIA GeForce 496.13 WHQL Driver Release Notes

Game Ready Driver

This new Game Ready Driver provides support for Back 4 Blood, which utilizes NVIDIA DLSS to boost performance by up to 46% at 4K. In addition, this new Game Ready Driver offers support for the latest new titles and updates, including the launch of the Crysis Remastered Trilogy and Baldur’s Gate 3 which utilize NVIDIA DLSS, as well as DLSS updates to Rise of the Tomb Raider, Shadow of the Tomb Raider, and Chivalry 2. Additionally, this release provides optimal support for The Riftbreaker and Sword and Fairy 7.

What’s New in Release 495

NVIDIA Control Panel > Manage 3D Settings
• Added Shader Cache Size control to set the maximum amount of disk space to use for
storing shader compiles.
• Vertical Sync options for Optimus notebook GPUs are now the same as for desktop GPUs.

Fixed Issues
  • [GeForce RTX 3080]: The system does not boot with two Samsung Odyssey G70A 28″ monitors are connected to the GPU.
  • [GeForce GTX 960]: The primary monitor lost after resume from sleep or shutdown.
  • [Windows 11]: The screen flashes once after switching to the discrete GPU-only mode in the NVIDIA Control Panel.
  • [Multiple Apps][Ansel/Freestyle]: Depth of field filter shows blurry characters.
  • [Notebook]: Vulkan test applications run on the integrated graphics processor instead of the discrete GPU. 

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email