No Man’s Sky Beyond Update 2.16 released, fixes crashes and bugs, full patch notes

Hello Games has released a brand new update for No Man’s Sky Beyond. According to the release notes, this patch resolves a number of stability issues, as well as some bugs/issues. It also comes with some tweaks and adjustments.

Going into more details, patch 2.16 prevents terrain edits from being made inside any bases that you do not have permission to edit, or within 2km of a featured base. Moreover, it reduces the display radius for base computer markers made by players visiting planets with featured bases. It also prevents small bases that were made on planets with a featured base to be automatically downloaded to all players.

Regarding the fixes, update 2.16 resolves a crash that could occur when the player has no ship. It also addresses a rare crash in the interaction system, as well as an issue that caused the Sphere Creator to create too many spheres when used in multiplayer.

As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.

No Man’s Sky Beyond Patch 2.16 Release Notes
  • Prevented terrain edits from being made inside any bases that you do not have permission to edit, or within 2km of a featured base.
  • Small bases made on planets with a featured base are no longer automatically downloaded to all players
  • Reduced the display radius for base computer markers made by players visiting planets with featured bases.
  • Fixed an issue that prevented Communications Stations from being placed outside of bases.
  • Restored Communication Stations and Message modules to the construction research station on the Space Anomaly.
  • Fixed an issue that could send players to a planet with no Knowledge Stones when locating Portal glyphs for the weekend mission.
  • Fixed an issue that could mark weekend missions as encrypted and override their rewards.
  • Fixed an issue that prevented glyphs being entered into Portals more than once.
  • Fixed an issue where Portals featured in missions would not activate.
  • Fixed a crash that could occur when the player has no ship (including when on the other side of a mission-related portal).
  • Fixed a rare crash in the interaction system.
  • Fixed an issue that caused the Sphere Creator to create too many spheres when used in multiplayer.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email