New Watch_Dogs 2 update optimizes performance, adds support for the newer DualShock 4 controllers

Ubisoft has released a new update for Watch_Dogs 2. According to the release notes, this update optimizes overall performance, adds support for the newer DualShock 4 controllers, fixes various minor issues with flickering and improves the algorithm of the San Francisco Fog.

Ubisoft has also added a Music Volume slider, increases the maximum value of the Pixel Density slider to 1.5, fixes various minor issues with incorrect window modes behavior, as well as various minor issues with the UI and text.

This update will be auto-downloaded from Steam or UPLAY, and you can read its complete changelog below.

Watch_Dogs 2 – PC Update 1.09 Changelog:

  • [Performance] RAM Usage Optimization – This patch optimizes a system memory usage which improves the game’s performance on systems with low RAM amount.
  • [Performance] Screenspace Reflections Optimization – This patch improves the overall performance of Screenspace Reflections and adds two new lower quality levels (Medium and High).
  • San Francisco Fog – The algorithm of the San Francisco Fog (aka “Karl”) appearing is improved with this title update.
  • Visual – The maximum value of the Pixel Density slider has been changed from 1.25 to 1.5 with this patch.
  • Sound – We have added a Music Volume slider.
  • Controller – Added support for the newer DualShock 4 controllers (ZCT2U models).
  • YourBoySerge Nerf – This .50 Cal sniper rifle has been the subject of some debate in the community, and is considered to be overpowered in online play. In this patch, we’ve reduced the number of rounds in the magazine from 6 to 1, and we will continue to monitor and balance this beasty rifle.
  • Fixed various minor issues with flickering.
  • Fixed various minor issues with incorrect window modes behavior.
  • Fixed various minor issues with the UI and text.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email