New AMD Presentation Slide Reveals Details about R9 390X – Supports DX12_3, Packs 8GB of VRAM

A new AMD presentation slide hit the Internet a couple of hours ago, leaking some new interesting information about AMD’s upcoming high-end GPU, the R9 390X. According to the slide, AMD’s R9 390X will pack 4096 shader units, will support DX12 up to Tier 3 (in other words, DX12_3) and will feature up to 8GB of VRAM (basically meaning that we might get an initial 4GB version and afterwards a new updated 8GB version).

Here are the major features of AMD’s R9 390X:

  • Next iteration of the highly successful GCN design * Up to 4096 shader units
  • Full DirectX 12_Tier 3 implementation
  • Optimized for 4K gaming & beyond
  • First ever GPU designed for VR immersion
  • Special enthusiast water-cooled edition
  • Up to 8GB of ultra-high bandwidth HBM video memory
  • Hardware H.265 decoding and over 4x the previous H.264 encoding speed, enabling smooth live streaming
  • Enhanced ZeroCore functionallity (yes there’s a typo)

Regarding DX12’s Tiers:

“Tier 3 hardware such as AMD GCN has no limitations, allowing fully bindless resources managed through dynamic memory heap, while Tier 1 (Nvidia Fermi, Intel Haswell/Broadwell) and Tier 2 (Nvidia Kepler/Maxwell-1/Maxwell-2, Intel Skylake) hardware impose some limits on the number of these resources.”

AMD has not confirmed yet the specs of its upcoming high-end GPU, so take everything with a grain of salt.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email