Need For Speed – New Details Emerge (Online Requirement, Dedicated Servers, Camera Views, Framerate Lock)

The official Twitter account of Need For Speed shared some interesting information about the latest part in this legendary racing series. As it was revealed, Need For Speed will be a complete reboot of the series and not a sequel. In addition, it was confirmed that the game will require an online connection in order to be played.

Naturally, PC gamers asked whether the game’s framerate would be locked. Unfortunately, Ghost Games could not confirm – at this point – whether it would be locked at 30fps or not.

Now while this may disappoint some, the development team confirmed that the game will feature fully dedicated servers. Not only that, but some improvements have been made to its AllDrive system (here is hoping that these improvements will ‘enable’ 60fps).

Later on, Ghost Games tried to justify why the game will require an online connection, by saying that this will allow players’ friends to be part of their narrative experience.

Regarding the game’s camera views, it has been confirmed that there won’t be any cockpit view in this new Need For Speed game.

Last but not least, Ghost Games confirmed that Need For Speed will feature both single-player and multi-player game modes.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email