Need For Speed Is Coming To The PC On March 15th, First PC Screenshots Revealed

Electronic Arts and Ghost Games announced today that Need For Speed will be coming to the PC on March 15th. In order to celebrate this announcement, EA released a new trailer and some new PC screenshots that can be viewed below.

As Ghost Games noted, the extra development time has allowed them to create the definitive NFS PC experience.

“One of the burning topics of discussion amongst our Community has been the inclusion of Manual Transmission – we can now confirm this will be in the game when Need for Speed launches on PC.”

Ghost Games will also add steering wheel support for a selection of wheels from Logitech, Thrustmaster and Fanatec. Moreover, the PC version will also contain all the improvements and tweaks Ghost Games has made up to now, including both the Icons and Legends updates from day one.

The Showcase update is currently scheduled to arrive on PC shortly after launch.

Enjoy!

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Need for Speed - PC Reveal

40 thoughts on “Need For Speed Is Coming To The PC On March 15th, First PC Screenshots Revealed”

  1. that song reminds me of the best moments i had in a racing game!
    NFS UNDERGROUND ULTRA 60 FPS its coming to the glory race !
    hell yeah!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    #memories
    #raceandshutup!

    1. Nowhere near close to Burnout: Paradise, TDU, or even Driver: SF. I would play an arcade racing game, but NFS games looks really cheap, aside from visuals.

    2. Absolutely, I love racing games (I’m more into sims really…) and games like NFS, The Crew and DriveClub all have there place in my library.

  2. Really nice. But something’s bugging me. They’re announcing unlocked framerates like if it was the coolest feature ever man made. Jesus christ, you game is supposed to be unlocked when on pc, it’s the POINT of having a gawdd dayumm pc.

    1. That’s basically the whole reason they delayed it. Need for Speed Rivals, their last game, was actually locked to 30 fps and the game logic completely broke if you tried to unlock it. Modders eventually found a fix, but the physics were still f*cked up if you ran it at 60 fps. Watch Totalbiscuit’s “Let’s Not Play Need for Speed Rivals” video.

      1. I know it is one of the reasons why they delayed it. My point was that at first they thought 30fps would be ok for pc WHICH IS NOT. Any dev should always aim to unlocked fps in any game (for PC). Them thinking 30fps would be alright (before community backlashed) is freakin wrong.

        1. Ya, it was retarded for them to release it in that state. At least they’re fixing it for this one though, even if that means they had to delay the game.

    1. I don’t know what people that develops these games mix on their kool-aids to come up with those brilliant ideas.
      It isn’t even “so bad it’s good”, it’s awful, just awful.

      1. Yes I’m well aware, But the last game NFS Rivals which was also on Frostbite engine was 30fps capped and when you change it to 60fps it caused lots of problems.

        1. You shouldn’t be giving props to developers for having unlocked framerate on an engine that’s always supported it…
          It just shows that they are insane for doing it in the past, there’s no reason whatsoever to do it.

  3. Don’t buy this game guys it’s a hollow shell of NFS only purchase it, if you can get cheap, There is not much content in it aswell. Its all looks no substance like most EA games

  4. They trying to hype PC players by putting the song from Underground and putting similar gameplay scenarios…but we all know this game will suck hard when compared to Underground and how awesoem it was in its time.

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