Mortal Kombat 11 uses custom Unreal Engine 3, mobile version powered by Unreal Engine 4


It appears that it has been a confusion lately as to what engine the latest Mortal Kombat game, Mortal Kombat 11, uses. While we knew that the game was based on a custom Unreal Engine 3 version, some people thought that the game would be using Unreal Engine 4. As such, NetherRealm Studios Programming Lead Jon Greenberg has shed some light on what exactly is going on here.

As Greenberg stated, the current-gen version of Mortal Kombat 11 uses NetherRealm’s custom Unreal Engine 3 which appears to be – like pretty much all custom engines – radically different than what Epic Games is currently offering.

On the other hand, the mobile version of Mortal Kombat 11 will be indeed using Unreal Engine 4.

Greenberg also explained why NetherRealm decided to use its custom engine instead of adopting the newer Unreal Engine 4 for this latest Mortal Kombat game on current-gen platforms.

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