Monster hunting free-to-play co-op action-RPG, Dauntless, surpasses two million players

Phoenix Labs today announced that their free-to-play co-op Action-RPG Dauntless has hit a pivotal 2 million player milestone since launching into Open Beta in late May. To celebrate the milestone, Phoenix Labs has announced that the next major content expansion in Dauntless, The Coming Storm, will further evolve the Shattered Isles for players worldwide on August 9th – all free to play.

The Coming Storm begins when an Ostian Dreadnaught, bristling with industrial might and an indignant crew, crashes into Ramsgate, the central hub in Dauntless, reshaping the sprawling city and introducing players to a variety of new NPCs, stories, and quests. A new Behemoth, Koshai, the Sovereign of Thorns, stirs beyond the horizon. Members of the Ostian faction also bring with them new technology. Players will be able to craft and wield new gear and weaponry to take on the Behemoth threat – including a explosive new grenades and the first truly ranged weapon: the Ostian Repeaters.

Players will notice a distinct (and deadly) change to the Behemoth ecosystem in The Coming Storm as the introduction of Koshai causes the other beasts to evolve and change beyond their usual behavior and form. Expect a new spin of classic encounters and keep Slayers’ skills honed.

Jesse Houston, CEO and co-founder of Phoenix Labs, said:

“The Dauntless community is one of the most vocal and passionate groups of people in gaming, and they’ve helped us shape Dauntless into what it is today, and what it will become in the future. With The Coming Storm we’re putting community feedback into action , debuting the first fully ranged weapon, and players will see a decidedly new and fresh Dauntless experience on August 9.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email