Metro: Exodus will feature physically-based rendering, overhauled lighting, dynamic weather system and more

The latest issue of GameInformer has revealed some really interesting new technical details about Metro Exodus. According to the magazine, this new Metro game will support physically-based rendering and will come with an overhauled lighting system.

In addition, Metro Exodus will featureĀ full facial capture for cinematics, a dynamic weather system, full day/night cycles, atmospheric systems and sim AI biomes.

As such, and given what we’ve seen so far, Metr Exodus will be a graphical powerhouse that will please a lot of PC gamers. This obviously does not surprise or shock us as all previous Metro games pushed the graphical boundaries.

Metro Exodus promises to be an epic, story-driven first person shooter that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created. Players will explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter.

Stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email