MechRunner Announced – New High-octane Action Game – Coming This Summer

Spark Plug Games unveiled today its newest game –  MechRunner – that will launch this Summer on PC, PS4 and PSVita. MechRunner is a high-octane endless action game that casts you as a powerful mode-changing mech. Blast your way through decimated urban landscapes at incredible speeds while switching between robot and tank modes to rain punishment on endless waves of mechanical foes. 

MechRunner aims to feature exciting, non-stop action, stunning 3D visuals and a Hollywood-style soundtrack, and here are its key features:

  • Switch between mech and tank modes on-the-fly

  • Slice & dice enemy units with your sword

  • Rescue civilians for extra points and awards

  • Access an extensive arsenal of weapons, customizations, and power-ups

  • Unique environments that blend seamlessly together

  • Numerous enemy types each with different tactics (and weaknesses)

  • Epic boss battles

  • A dynamically shifting environment offers unexpected obstacles, cover and danger

  • Unlockable skins, upgrades, and achievements

Spark Plug has also announced the launch of a Kickstarter campaign to help the studio add some final polish items in anticipation of the Summer launch.

Spark Plug President John O’Neill said:

“MechRunner is feature complete. But we realized that, with a little extra push here at the end, there’s a lot we could do to make playing MechRunner even more memorable for gamers and mech fans alike. We’re excited to engage with fans, get their feedback, and partner with them while we wrap things up. We’ve also got some fantastic backer rewards!”

Among the rewards offered by the team, backers will have an opportunity to play the game early, receive exclusive in-game content, the game’s soundtrack, t-shirts, and more, as well as limited edition collectable statues and even a chance to collaborate with the team to create new game content.

The Kickstarter campaign is live and will run through May 16th, 2014.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email