Almost Human, the indie developer “more human than most”, announced today that their monster infested, mind bending, trap filled and lovingly crafted dungeon opens its doors for brave explorers on April 11th when Legend of Grimrock is released. The first-person dungeon exploration game, created with a passion and strongly inspired by Dungeon Master, Eye of the Beholder, Lands of Lore and Ultima Underworld, is Almost Human’s first title and it packs together over 30 years of combined game development experience of the four man team.
Pre-orders are now available directly on Almost Human’s website and GOG.com. Those who pre-order get instant access to the game’s goodies including a beautifully crafted game manual, Legend of Grimrock world map, custom made grid paper to print out for all your mapping needs, Grimrock theme music, wallpapers, team photo and art sheets illustrating foul creatures of Mount Grimrock.
Petri Häkkinen, the man in charge of coding at Almost Human said:
“Many of our followers who have supported us during the intense crunch months have indicated that they want to buy directly from us, so as a thankyou we now have a special pre-order sale on our website for only $11.99 – 20% off from the retail price of $14.99. We are really excited to bring the game on Steam on 11th April and share with the new generation of gamers the thrilling sensation of exploring a vast hand-crafted dungeon, a privilege we had in our childhoods.”
Almost Human celebrates the release of its first title with brand new screenshots and a trailer showcasing the dungeon covering thousands of squares riddled with hidden switches, pressure plates, sliding walls, floating crystals, trapdoors and more. The game features tactical grid-based combat, mysterious puzzles, unique rune-based spell-casting system and amazing graphics and technology bringing the dust covered ancient hallways and their occupants into life.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email