One of the worst issues I’ve experienced in ME3 was the inability to import my Shepard’s face. Sure, my new Shepard looks sexier and younger but let’s be honest here, most of us want to continue the story with the same character. Thankfully, BioWare has finally resolved this problem and the first patch of the game – that does not have currently any ETA – will include this fix.
As BioWare’s Community Manager, Chris Priestly revealed, that the faces import issue was an error with how codes were detected when transferred from Mass Effect 1 into Mass Effect 2 and then on into Mass Effect 3 or importing a Mass Effect 2 saved game with New Game +.
Thankfully, BioWare has fixed it. According to Priestly, this new patch gets heavily tested by BioWare, EA, Microsoft and Sony before it can be released to the public. Obviously, BioWare wants to be sure that it fixes the issues it is supposed to fix and doesn’t start any new issues. And that’s precisely why there is no ETA as of yet.
“If a patch fails during testing, it is sent back, fixed again and retested until it passes. Then it is released to gamers. Until we know that the patch has passed certification testing, I don’t want to give even a rough idea of the date, to prevent disappointment should it need further testing.”
There were countless rumors about what could cause this face import issue. Some thought that it was due to your decisions in Mass Effect 2. That rumors were inacurate as the problem was with the face code itself and how that code wasn’t properly generated by default.
Those interested can find a workaround here. Be warned though as it needs a lot of work and the end result was not as good as we’d hoped to.
Stay tuned and we’ll be sure to inform you when the patch goes live!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."