Guerrilla Games has released a brand new PC update for Horizon Zero Dawn: Complete Edition. According to the release notes, patch 1.08 adds support for FidelityFX Contrast Adaptive Sharpening, and fixes a startup crash for CPUs that don’t support AVX instructions.
Additionally, this new update comes with some performance improvements. For instance, it improves clouds performance on high and ultra settings. It also improves swap-chain buffering to allow for smoother frame-pacing.
Alongside these improvements, update 1.08 packs a number of fixes. For example, it fixes a crash that could happen in certain circumstances on 5.1 audio devices. It also fixes multiple crashes that could occur during Shader optimization.
As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
Horizon Zero Dawn Patch 1.08 Release Notes
- Fixed an audio crash when using mono audio devices
- Fixed a crash that could happen in certain circumstances on 5.1 audio devices
- Also fixed a crash in NetPresenceManager
- Fixed multiple crashes that could occur during Shader optimization
- Fixed a crash in PlacementMeshUpdateJob that occurred on machines with more than 16 cores
- Also fixed a start-up crash for CPUs that do not support AVX instructions
- Potential fix for dialogue sounding metallicy and blown out for some users
- Improved VRAM budgeting which should help prevent VRAM-related instability and improve general performance and reduce micro-stutters
- Improved Clouds performance on high and ultra settings
- Also improved swap-chain buffering to allow for smoother frame-pacing
- Fixed clouds looking pixelated in certain windowed resolutions
- Added FidelityFX Contrast Adaptive Sharpening functionality to Graphics Settings
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”