Futuristic F2P racer ‘Nitronic Rush’ gets massive update that adds 2 Hardcore & 7 Community levels

DigiPen has released a massive update for its futuristic free-to-play racing game, Nitronic Rush. This new update adds 2 new Hardcore levels, 7 new Community levels, 45 new announcer phrases and 4 new music tracks. In addition, the update fixes several bugs and you can view its complete changelog below.
Those interested can download Nitronic Rush from here.
And here is the complete changelog of its fourth update:
Bugs Fixed
•Vehicle selection screen Interceptor locked bug fixed
•Conversion of model files during initial game loading has been fixed making loading times much faster
•Bloom and motion blur disabling bug fixed
•Particles emitted from moving objects are more evenly spaced
•Converted some audio files from being loaded at launch to now being streamed, lowering memory overhead while playing
Level Tweaks
•Added lava to pit
Achievement Additions
•Great Scott!
•Outta Time
Level Additions
•Hardcore Levels
•New music by The Quiggles
•Fish swim outside of the track tunnel
•Nitro Tunnel
•Remake of the NES classic Battle Toads Turbo Tunnel level
•New music by The Quiggles which is a remake of the Turbo Tunnel music
•Lava and platform roads
•Block dropping drone obstacles
•Epic explosions
•Community Levels
•Kill It With Fire! (by Haligen)
•Created by our lead level designer, Andy Kibler
•Blue Isn’t That Safe (by Ciastex)
•Enter The Matrix (by Fzeroman)
•Features new music by community member Monty
•Plutonium 7 (by Quargzon)
•Nitroception (by Quargzon)
•Both Plutonium 7 and Nitroception feature new music by community member Quargzon
•Nightmare on Christmas Street (by Fzeroman)
•Insanity Rings (by Zarozorak)
Vehicle Additions
•The Commander (based on the Back to the Future DeLorean DMC-12)
New Level Pieces
•Lava spikes
•Drop ships
•Platform roads
•Fish (fish zones)
•45 new Announcer Phrases added based on community members’ ideas from the forum
Nitronic Rush: Commander Update (#4) Trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email