Perfect World Entertainment today announced the official release of Blacklight: Retribution. The premiere first-person shooter has completed its extremely successful beta testing and is now a live free-to-play game. Building upon Zombie Studios’ predecessor, Tango Down, Blacklight: Retribution provides FPS enthusiasts with a new standard for free-to-play games by fully utilizing Unreal 3 technology and implementing Direct X 11 to provide cutting-edge graphics and gameplay.
Perfect World has also released an infographic detailing various in-game achievements made throughout the beta period. Some fun statistics from the infographic include:
• 14 Million Minutes Played • 280 Million Shots Fired • 13 Million Agents K.I.A. • 494 Million Combat Points Spent • 21 Million GP Earned • 1.3 Million Headshots • 300,000 Melee Kills • 255639 Flags Capped • 40 Countries Represented
Kelly Dickinson, Product Manager of Perfect World Entertainment said:
“The Blacklight launch is a great achievement and testament to all the hard work from the passionate and talented people at Zombie Studios and Perfect World Entertainment. Even though it’s free, Blacklight is a technologically advanced, polished, fast-paced first-person shooter with production values that compete with the best the genre has to offer and we are very proud of it.”
Blacklight: Retribution fans can expect to strap on their combat helmets tighter than ever before with two upcoming game modes and supporting maps going live shortly after launch. Capture, control and hold areas of a highly hazardous oil rig and pilot a Scorpion Tank through a twisting path of carnage in an experimental weapons facility. Both the new game modes, Netwar and Siege, blend acute team strategy and crafty combat prowess in a heart-pounding race to annihilate or be annihilated.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email