Former Wolfenstein and Doom developers create new studio, working on unannounced IP

Former Machine Games developers Michael Paixao and Joel Jonsson today announced the formation of Bad Yolk, a brand new, forward-thinking video game studio. According to the press release, this studio aims to attract the best talent by offering a healthy and happy work-life balance, and thus, make the greatest, most creative and technically superior games possible.

Bad Yolk’s core team is made up of 10 senior AAA developers with a combined 90+ years of experience and over 14 AAA titles shipped including Chronicles of Riddick, Eve Online, Gears of War, The Division, The Darkness and many others. The studio is already well underway in developing its first, as yet unannounced, new IP.

Michael Paixao from Bad Yolk said:

“After years of working with some extremely talented people on some really great projects we felt it was time to branch out on our own to create a new kind of studio. Obviously high quality video games should be fun to play, but we also believe that they should be fun to make and that creativity thrives best in a healthy and balanced work environment, which is a central pillar of our corporate message and structure.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email