IMGN.PRO and Fool’s Theory, a studio established by some of the former CD Projekt RED developers that worked The Witcher 3, announced today Seven – the 3D, isometric RPG that is powered by Unreal Engine 4 and promises to re-define the genre.
Seven is a Thief-inspired, 3D isometric RPG in which players will get a chance to freely explore the sandbox world of Vetrall Empire. Set in a ‘beyond post-apocalyptic’ environment the title will redefine the isometric RPG genre.
The classic gameplay is totally reinvented by the protagonist’s ability of free-traversing obstacles on any height, both horizontally and vertically, thanks to his parkour skills.
The story created by the minds behind The Witcher 3: Wild Hunt, will be far from black and white. Lots of branching choices and difficult moral decisions resulting in surprising plot twists, are to be expected from this upcoming PC RPG fueled by Unreal Engine 4.
Jakub Rokosz, Project Lead at IMGN.PRO and Fool’s Theory founder, said:
“Our greatest ambition is to bring a breath of fresh air into classic, isometric role playing games – a genre where the player was traditionally chained to the ground. Seven will bring a new type of exploration as well as open new possibilities for tactical planning and stealth gameplay. We are fully aware how big the challenge is, but it only gives us a greater motivation.”
Bartosz Moskala, IMGN.PRO co-owner, added:
“Finally, we can unveil our new project that has already been in progress since June. We are setting the bar for ourselves on a brand new level, aiming to achieve a cutting edge gaming experience. The IMGN.PRO development team, freshly supplemented with the former Witcher 3 devs, currently consists of 16 experienced gamedev professionals, working full time on Seven.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”