FIFA 16 – Official E3 2015 Gameplay Trailer, First Details

EA Sports has released the official E3 2015 gameplay trailer for FIFA 16. FIFA 16 aims to innovate across the entire pitch to deliver a balanced, authentic, and exciting football experience that lets you play your way, and compete at a higher level. FIFA 16 will be available this Fall on the PC. Enjoy the official trailer below!

FIFA 16 Official E3 Gameplay Trailer - PS4, Xbox One, PC

UPDATE:

Electronic Arts has issued a press release, revealing the first details about FIFA 16.

Confidence in Defending
Defenders and attackers are balanced, creating a realistic and enjoyable experience when trying to regain possession of the ball.
· Defensive Agility brings balance in movement between attackers and defenders, driven by more than 25 gameplay feature changes to defender locomotion.
· Defend as a Unit injects intelligence and positional-awareness into players so they can better decide between marking an opponent and covering dangerous space.
· New Tackling Fundamentals offers new behaviors like fake and standing tackles, as well as full-body challenges and the ability to bridge out of sliding tackles when caught out of position.

Control in Midfield
In midfield, two game-changing features make the battle in the middle of the pitch as important as it is in real football.
· Interception Intelligence gives players the smarts to close passing channels and shutting down options.
· Passing with Purpose offers a new driven pass to play sharp, incisive passes so you can find teammates with precision.

Moments of Magic
FIFA 16 gives fans the tools they need to create thrilling moments in attack.
· No Touch Dribbling gives players the option to let the ball run to buy time, create separation, feint, and blow by the defender in the final third. A feature inspired by the motion capture of Lionel Messi, it changes the way players attack.
· Clinical Finishing provides variety in shooting and more exciting goals than ever before.

David Rutter, VP and GM, EA SPORTS FIFA, said:

“This year we’re looking at every single role on the pitch, evaluating where we wanted to innovate with all the feedback from fans, and setting out to develop the most balanced and exciting football game in the long history of the EA SPORTS FIFA franchise. Whether fans prefer short and precise passes through the middle, or getting it outside and whipping in crosses, the beauty of FIFA 16 is that it offers fans the freedom to play their way and find success on the pitch.”

Compete at a Higher Level
Regardless of skill level, everyone will have a chance to Compete at a Higher Level by utilizing the EA SPORTS FIFA Trainer, a ground-breaking in-game training system which uses the context of the game to recommend options to the player. Fans can now learn as they play with an optional graphic overlay (HUD) which prompts them with gameplay options depending on their position on the pitch and Trainer level. The trainer recommendations will progress as the level of the trainer increases, which can be set to automatic or controlled manually. Basic commands get you started, while deeper hints will improve the game of the most skilled fans.

New Ways to Play
With all New Ways to Play, FIFA 16 will feature 12 Women’s National Teams for the first time in franchise history. Teams from Australia, Brazil, Canada, China, England, France, Germany, Italy, Mexico, Spain, Sweden, and the United States of America will all represent their respective federations in several FIFA 16 game modes including Kick Off, an Offline Tournament, as well as Online.

A New Way to Play On the Go
For those who want an authentic football experience on the go, EA SPORTS announced a brand new mobile game in development – EA SPORTS FIFA. Launching later this year as a free download on the App StoreSM and Google Play™, the next generation FIFA for mobile harnesses the increased power of new devices to deliver stunning console-quality gameplay to phones and tablets. Fans will enjoy authentic football on their phone or tablet devices, with enhanced hybrid touch controls, new skill moves, and for the first time ever on mobile, player celebrations.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email