Now that’s the spirit. When it was originally released, Mega Man 11 was protected by the Denuvo anti-tamper tech. However, earlier today CODEX was able to crack the game and as a result of that, Capcom has decided to completely remove Denuvo from its game.
This is something that most developers/publishers should be doing, at least in our opinion, when their games are cracked. I can totally understand publishers trying to protect their games. However, and as soon as their games are cracked, there is no real reason to keep using Denuvo.
Some may say that publishers are still using Denuvo in their games that have already been cracked in order to protect any upcoming DLCs but as it has been suggested, most people pirate their games as soon as a crack appears. By being pro-active, publishers can minimize that damage.
Now I won’t say that Denuvo impacts a game’s performance as we’ve seen numerous games (that are using Denuvo) running silky smooth on the PC platform. Still, we’d really love to have a Denuvo-free versions of some CPU-intensive games like the latest Assassins’ Creed games.
But anyway, kudos to Capcom for removing Denuvo when Mega Man 11 was cracked and it will be interesting to see whether the team will be as pro-active and consumer-friendly as when – and if – Resident Evil 2 Remake and Devil May Cry 5 get cracked!