Codemasters today announced a brand new game mode for F1 2012. ‘Champions Mode’ will enable players to take on each of the six FIA FORMULA ONE WORLD CHAMPIONS competing in the 2012 FIA FORMULA ONE WORLD CHAMPIONSHIP in individual race scenarios designed for quick play and instant action. A gameplay video, featuring Champions Mode can be viewed below.
F1 2012’s Champions Mode will challenge players to take on each of the six champions in turn, starting with Kimi Räikkönen, followed by Lewis Hamilton, Jenson Button, Sebastian Vettel, Fernando Alonso and then Michael Schumacher. Each champion has his own race scenario where the player must beat that driver in order to unlock the next challenge.
The Kimi Räikkönen challenge sees the player join a race as Kimi’s teammate at Spa Francorchamps. The player has just pitted and is on new tyres while the rest of the pack is on worn rubber with three laps to go until the end of the race. In order to complete the scenario the player has to race through the pack and overtake Kimi before the end of the race.
Champions Mode will be playable for the first time at Gamescom in Cologne, Germany from August 15th to 19th on the NamcoBandai booth in Hall 9, Booth C11.
F1 2012 will launch in September for X360, PS3 and PC. F1 2012 will feature all of the official teams, drivers and circuits from the 2012 FIA FORMULA ONE WORLD CHAMPIONSHIP, including the debut of the 2012 FORMULA 1 UNITED STATES GRAND PRIX at Austin, Texas and the return of Germany’s famous Hockenheim circuit to the calendar.
F1 2012 is in development at Codemasters Birmingham and is available for pre-order ahead of its September worldwide release.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”