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EA’s PC sales increased by 34% in its Q1 FY2018, generated $240 million, Battlefield 1 surpassed 21 million players

Electronic Arts today announced preliminary financial results for its first fiscal quarter ended June 30, 2017. According to the report, Battlefield 1 had more than 21 million players joining the game as of quarter end, and the monthly active players for The Sims 4 on PC increased more than 20% year-over-year.

Chief Executive Officer Andrew Wilson said:

“Q1 was an outstanding quarter, with thriving player communities in our top franchises like Battlefield, our EA SPORTS portfolio, Star Wars, and The Sims continuing to grow our network and drive our digital business. We have built strong momentum, and now we are accelerating into a year of tremendous innovation, where extraordinary new games, content-rich live services, and expanding global competitions will deliver more fun for our players and fuel growth for Electronic Arts.”

Chief Financial Officer Blake Jorgensen added:

“We had a great start to the fiscal year, primarily due to our event-driven live services. Our operating cash flow was the highest ever for a first quarter, and underlines how live services have fundamentally transformed our business model. Driven by innovation and live services, we expect to continue to grow our profitability and cash generation.”

Furthermore, EA claimed that its PC sales have increased by 34% compared to last year’s Q1. In Q1 FY2017, the PC platform generated $179 million and in Q1 FY2018, the PC generated $240 million.

Still, these numbers are lower than those of Xbox One and PS4 combined. These two platforms generated $974 million, so it’s safe to say that both of them have – individually – surpassed the PC.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email