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EA develops all games for high-end PCs first and then scales them down for consoles


As you may have already heard, a lot of developers are making their games for consoles first and then scale them up for the PC. Well, it appears that’s not the case with EA’s games. During the UBS Global Technology Conference in San Francisco, EA’s chief financial officer, Blake Jorgensen, revealed that the company is developing its titles first for high-end PCs.

As Jorgensen said, EA is developing its games first for high-end PCs and then scales them down for consoles.

This of course is great news for all PC gamers, however it does not mean that the visual difference between the PC and the console versions of EA’s titles is THAT huge.

It’s pretty obvious that all the latest games that were developed by EA’s first party studios are looking better on the PC. Still, the teams are certainly developing them with consoles in mind. After all, the visual difference in both Battlefield 1 and Titanfall 2 is noticeable but not that of a big deal.

However, the fact that EA is developing its games first for high-end PCs explains why both Battlefield 1 and Titanfall 2 run so well on the PC platform.

It would be awesome if EA actually took advantage of the PC platform and offered us a new Crysis game. To be honest though, this won’t be happening anytime soon.

Still, it’s certainly great that all of EA’s games are performing – tech wise – so well on the PC!