Bethesda and Arkane Studios have released a new update for Dishonored. This update is available for all versions (PC, X360 and PS3), and the PC version will be auto-updated next time you start the Steam client. According to its changelog, this update adds support for Dishonored’s upcoming add-on, The Brigmore Witches, and fixes a number of issues that were spotted. As always, you can view its complete changelog below.
Dishonored Update 1.4 Changelog:
-Adds support for Dishonored’s upcoming add-on, The Brigmore Witches.
Bug Fixes (The Knife Of Dunwall)
-Fixed issue where music box would stay attached to the NPC when choking and then carrying a music box Overseer.
-Fixed issue where thrown NPCs killed by falling damage were not counted towards kill stats.
-Fixed issue where sound effects for the Saw Butcher were muted after a save/load.
-Fixed issue where sound was muffled after a save/load in Timsch Basement.
-Fixed issue where music from music box Overseer persisted after death.
-Fixed issue where NPCs didn’t react to chokedust while moving in its explosion radius.
-Fixed a graphical glitch on Favor tutorial screen.
-Fixed a rare crash when loading Daud’s Base (PC).
-Fixed a minor issue allowing users to make notes disappear when pressing key combinations (PC).
Bug Fixes (Dishonored)
-Fixed an exploit that allowed players to recover two bolts instead of one on dead bodies.
-Fixed an issue where Unnerving Target & Quick Dodge bonecharms were ineffective.
-Fixed a crash when loading saves made on earlier title updates.
-Fixed an issue where sometimes activating a door wouldn’t display an interaction dialog nor open the door.
-Fixed minor localization issues (ESA) (PC).
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."