Beatbuddy: Tale of the Guardians Is Now Available

Beatbuddy Tale of the Guardians
Reverb Publishing announced today that the mystical, underwater music-adventure Beatbuddy: Tale of the Guardians is now available worldwide on PC, Mac, and Linux. Developed by the funky German indie developer THREAKS, Beatbuddy: Tale of the Guardians uniquely combines gorgeous hand-painted artwork with challenging puzzle-platforming gameplay that is synchronized to the rhythm of vibrant music from world-renowned artists.
Wolf Lang, Co-CEO and Co-Founder of THREAKS said:
“Beatbuddy is the exact experience we wanted to deliver. What started as a student project to sync sound in an innovative, engaging video game has become a completely new way to experience music and gameplay together. On behalf of the THREAKS team, we hope that players have a blast as they explore the mystical world of Symphonia.”
Winner of ‘Best Art’ and ‘Best Sound’ in Intel’s 2012 Level Up Game Demo Contest, Beatbuddy: Tale of the Guardians tells the story of an ethereal, blue creature – Beatbuddy – who is awoken from his eternal slumber in order to save the world of Symphonia from losing musical freedom forever to Prince Maestro. Beatbuddy’s quest takes him to a series of worlds where he encounters vibrant characters, such as Harmony, Clef, Trebble, and Quaver, who aid him as he opens paths and solve puzzles on his journey.
Those interested can also check our Beatbuddy: Tale of the Guardians walkthrough.
Developed by THREAKS and published by Reverb Publishing, Beatbuddy: Tale of the Guardians is available at suggested retail price of $14.99. In celebration of the game’s release, Beatbuddy: Tale of the Guardians is 10% off on Steam for a limited time.
Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email