DiRT Showdown gets a Launch Trailer, over three million cars destroyed, RaceNet update coming soon

DiRT Showdown speeds into stores across Europe today, Friday 24th May, on the Codemasters Racing label and to mark the game’s retail release, Codemasters has unleashed a spectacular launch video featuring DiRT Showdown’s new brand of full-throttle, tyre-shredding, panel-smashing gameplay.
The launch video showcases the maximum-impact racing, bone-rattling destruction game modes, freestyle Hoonigan events and multiplayer party games set to take centre stage on DiRT Showdown’s World tour of motorised mayhem. From Miami to LA and San Francisco to Yokohama, the trailer features drivers taking down their rivals, boosting to overtake, hitting jumps and performing stunts as they go for the win across DiRT Showdown’s wide range of game modes.
DiRT Showdown players have already done plenty of damage since the demo launched earlier this month. Gamers have destroyed over three million cars in crashes, driven over five million miles, and boosted for over 2000 days.
These impressive results were recorded by RaceNet, the free new online extension for Codemasters Racing games that tracks and rewards player achievements. RaceNet launched in Beta mode alongside the DiRT Showdown Demo and will add extra functionality to mark the retail release of the game.
New features in the update will include players being invited to take part in regular community challenges and RaceNet events and the ability to add other RaceNet members as friends. Gamers will be able to earn new RaceNet Awards and XP which can be viewed on a new Driver Profile page and additional new pages will reflect the status of Showdown Challenges and enable players to compare best times and scores with their friends across a range of game modes.
Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email