Deus Ex: Human Revolution – “Esteemed” artists to show off tie-in creations next month in New York

Square Enix announced today the lineup of esteemed artists who will debut original works on July 28 in New York City at the Wooster Street Social Club to bring to life the world of Deus Ex: Human Revolution. Some of them are: Jeremy Fish, Estevan Oriol, Jorge Alderete and Rico Deniro.
The New York City exhibition will run for two weeks. The exhibition will open with a launch that will play host to the who’s/who of the NYC art world. The following artists creations explore the game’s key storyline.
Jacques–Belletête, art director of  DEUS EX: HUMAN REVOLUTION said:
“Creating the right visual look and feel for  DEUS EX: HUMAN REVOLUTION was of critical importance to help set the tone of the incredibly rich storyline and enhance the game’s universe. The art direction in the game is extremely distinctive, with its main elements being a polished blend of cyberpunk flavor and aesthetics from the Renaissance, and super slick contemporary designs such as modern architecture and geometrical art installations. It’s exciting to bring more focus to videogame inspired art and it will be really interesting to see how the theme of transhumanism in  DEUS EX: HUMAN REVOLUTION is interpreted by the unique group of artists participating in this project.”
Estevan Oriol, co–founder and creative director of SA Studios Global added:
“With support from Square Enix, Juxtapoz and the art community, we’ve selected a group of artists from all disciplines who will explore both pro and anti–augmentation in their works, based on the captivating storyline from the game. This show will seamlessly combine several art forms and styles through the lens of the futuristic  DEUS EX: HUMAN REVOLUTION world.”
The following artists are attending this exhibition:
3rassiere — omprised of Justin Metros and Alex Tarrant who is the editor of New Media/Technology at JUXTAPOZ magazine, as well as a designer at Upper Playground and 900bats. They live and work in San Francisco.
Estevan Oriol — is a veteran Los Angeles–based photographer whose work focuses on LA culture and lifestyles. His work his currently on display at the “Art in the Streets” exhibition at the MOCA.
Eyeone — is a Los Angeles–based artist with a body of work ranging from street art to graphic design. His work is currently on display at Pasadena Museum of California Art.
Jeremy Fish — hails from San Francisco, and acts as both a fine artist—exhibiting his work in domestic and international galleries— and a commercial illustrator and designer, creating murals, vinyl toys, apparel, and more.
Jorge Alderete — is a Mexico-based artist known for his explosive international collection of contemporary and custom art.
N8 Van Dyke — is an artist and illustrator whose work spans a wide variety of mediums, from pencil and ink to acrylic and oil pants. His uniquely detailed work has been featured in galleries around the world.
Rico Deniro — exhibited his first solo show earlier this year at the FIFTY24SF Gallery in San Francisco. His art direction resulted in a collection of pop culture icons, hand–carved into mask form, by rural Mexican villagers who had no idea who these icons were.
Robert Abeyta, Jr. — having served as art director for brands like Stussy and Nike, Rob Abeyta, Jr. is renowned for his many skills in the fields of graphic design, painting, street art, and founder of the creative applications group, DualForces.
Sam Flores — is a graphic designer, street artist, and fine artist in San Francisco, California. His work has been displayed in many galleries and art publications.

 

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email