Destroy All Humans! Remake screenshots

Destroy All Humans! Remake releases on July 28th, official PC system requirements revealed

THQ Nordic has announced that Destroy All Humans! Remake will release on July 28th. In order to celebrate this announcement, the publisher has also released a new trailer. Moreover, THQ Nordic has revealed the game’s official PC system requirements.

In Destroy All Humans! Remake, players will terrorize the people of 1950s Earth in the role of the evil alien Crypto-137. Players will be able to harvest DNA and bring down the US government in the remake of the legendary alien invasion action adventure, annihilate puny humans using an assortment of alien weaponry and psychic abilities, and reduce their cities to rubble with their flying Saucer.

The game will let players experience the evil side of a 50s alien invasion story and will be faithfully rebuilt from scratch in new galactic glory. Moreover, it will include the restored, much-rumored, never before seen: Lost Mission of Area 42.

Below you find the game’s official PC system requirements, as well as its latest trailer.



    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8, Windows 10 (64 bit)
    • Processor: AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz) or better
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 960
    • Storage: 25 GB available space


    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8, Windows 10 (64 bit)
    • Processor: Intel Core i7-3930K (3.2 GHz) / AMD Ryzen 5 1600 (3.2 GHz) or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060
    • Storage: 25 GB available space
Destroy All Humans! - Release Date Trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email