Dead Space 3 PC Will Be A Simple Console Port And Nothing More

Dead Space 3
I’m pretty sure you all saw that coming. games.on.net revealed that Dead Space 3 PC will be a simple console port and nothing more. No DX11 support, no higher-resolution textures, no graphical enhancements, no specific PC tweaks or features. In fact, PC gamers should be thankful that this game will hit their platform as Visceral Games is obviously not focused on it. Ironically, the same thing can be said about High Moon Studios and its Transformers franchise, though Activision was smart enough and let another studio develop a wonderful PC port.
As games.on.net reported:
“The PC version is understood to have some graphics options, but no support for DirectX 11, no additional high-resolution textures, and no further graphical enhancements above and beyond those seen on the PS3 or Xbox 360.”
This comes as no surprise. Let’s not forget that the first Dead Space game was a mere console port and suffered from mouse acceleration side-effects. Let’s also not forget that Dead Space 2 was initially announced for consoles and there were no plans for a PC version of it. Thankfully for the game’s PC fans, Electronic Arts decided to port its sequel to our platform, but never paid a lot of attention to it.
We should also note that Dead Space 3 will suffer from micro-transactions. Yeap, you read that right. Dead Space 3 will offer gamers the option to buy resources for crafting weapons with real money. Guess micro-transactions is the new trend for triple-A games (like DLCs and Multiplayer features) that every damn game has to support in order to pass its internal QA.
Oh, and did we mention that the game will give players the option to equip Isaac with Shepard’s armor? Go go go EA, milk your franchises. While you are at it, why don’t you include a Messi outfit? Who can say no to some space soccer?
Dead Space 3 is planned for a February 8th release on PC, X360 and PS3!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email