Indie developer ‘nilllzz’ has released a new version of Pokemon3D. Pokemon3D is a recreation of the old Pokémon games Gold/Silver by Nintendo/GameFreak in which players can visit some grass and catch, battle and defeat wild Pokemon, explore towns and routes in 3D, collect items and Pokemon, play with a friend in LAN co-op and much more.
This new patch adds new skins to choose, an offset map loading with which attached maps are loaded so the world looks like it’s one single piece, new music, new sounds, and the ability for your Pokemon (first Pokemon from your party) to walk behind you.
This update will be auto-downloaded via the game’s launcher, and you can view below its complete changelog.
Pokemon3D Version 0.22 Changelog:
New features: •Overworld map of Ruins of Alph •Offset map loading: Attached maps are loaded so the world looks like it’s one single piece. This is optional and can be turned off in the options, also the update speed of the offset maps can be scaled there. •New skins to choose from and a little surprise added to the skin selection screen. •First Pokémon from the party walks behind the player (as seen in the picture above). Also, this works with co-op. •New battle intro for trainers and special trainers (like gym leaders or the Elder) •Implemented friendship properly. Your current Pokémon will be at friendship 0 so they’ll hate you but I hope you can get them to love you again 😉 •New music for Route 32, 33, 36, 37 •A few new sounds
Bugfixes: •Battle intro music repeats on fullscreen •double team fix •Confusion has a 100% rate of confusing the opponent Pokémon. •Multi hit attacks used by the opponent •A few trainers are not facing the trainer when a battle starts •fixed: Outro message is not displayed correctly. •Unlimited TM use •(ingame) PC data erasing when a Pokémon get caught and the party contains 6 Pokémon. •fixed: Pokémon don’t get healed when sent to PC. •changed “already confused” message •fixed: Heracross’ lv is too high •fixed a few typos and text glitches •fixed: Pokémon don’t get health back properly after evolving •fixed a few co-op display bugs •fixed: flinch bugs
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email