D4: Dark Dreams Don’t Die – PC Details, Control Mechanics & Requirements Revealed

Swery65 has revealed the first PC details and requirements for D4: Dark Dreams Don’t Die. PC gamers can expect 60fps when using the recommended settings, and load times have been reduced. In addition, Swery65 explained the game’s PC control mechanics, and revealed its PC graphics settings.

D4: Dark Dreams Don’t Die PC will feature revised Synchro Stunt (QTE) grading, as well as item parameters and locations. Moreover, all Xbox One DLC will be included in the actual game.

Regarding the game’s control scheme, here is what Swery65 had to say:

Kinect control functionality has been removed. Instead, the entire game can be played using only the mouse.

-Hand Cursor movement/selecting
-Grab controls
-Push controls
-Direction changes
-Posture changes
-Selecting/canceling
-Interactions

Kinect gesture input controls have been removed and replaced with mouse commands.

-There are new commands to do daily life activities like drinking tequila and opening fortune cookies.
-Special actions like activating Dive and Vision have been changed to new commands.
-Gesture inputs during cutscenes have been changed to new commands.

Synchronous Kinect inputs have been changed to new mouse commands.
-Actions like wiping the windows and fixing the switchboard have been customized for mouse controls.
-Other features like changing posture can now be done with the mouse.

All Kinect Commands during Synchro Stunts (QTEs) have been removed. Instead,

the QTEs can be played entirely using mouse controls.
-Actions like waving both arms and swiping repeatedly have been changed into new swipe methods and commands.
-Gesture commands like swinging the bat have been changed into new commands.
-Actions like screaming into the microphone have been changed into new commands.

Along with the above changes, the user interface has also been redone.
-Changes have been made to the affected areas in order to fit the mouse controls.

All voice controls have been removed.
-Voice input during Synchro Stunts (QTEs)
-Voice selection during conversation
-Selection during cutscenes
-Shortcuts in the closet and shop
-Shortcuts in the menu

The PC version of D4: Dark Dreams Don’t Die will also feature Steam Achievements, Trading Cards, Badges, Emoticons, Profile Backgrounds and Cloud Saving.

Here are the game’s PC graphics settings:

Options unique to the PC version have been added.
-Resolution Settings
-Window / Full Screen Settings
-Vsync ON / OFF
-Dynamic Shadows ON / OFF
-Subtitle Language Settings?EFIGSPJ supported?

And here are its PC requirements:

Minimum Specifications
OS: Windows 7 64-bit edition or Windows 8 64-bit edition
CPU: Intel Core 2 Quad Q9550 @ 2.83GHz or an equivalent AMD CPU
Memory: 6GB RAM
Graphic Card: NVIDIA GeForce GTX 470 or AMD Radeon HD 6870 (VRAM 1GB)
Display: 1280×720
DirectX: DirectX 11
HDD: 10GB of free space
Sound Card: A DirectX 11 compatible card
Other: Keyboard and mouse necessary. Compatible with XInput controllers such as the Xbox 360 controller.

Recommended Specifications
OS: Windows 7 64-bit edition or Windows 8 64-bit edition
CPU: Intel Corei7 4770K @ 3.5GHz or an equivalent AMD CPU
Memory: 8GB RAM
Graphic Card: NVIDIA GeForce GTX 670 or AMD Radeon HD 7850 (VRAM 2GB)
Display: 1920×1080
DirectX: DirectX 11
HDD: 20GB of free space
Sound Card: A DirectX 11 compatible card
Other: Keyboard and mouse necessary. Compatible with XInput controllers such as the Xbox 360 controller.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email