A lot of PC gamers have been wondering why game developers wait for a whole year before removing the Denuvo anti-tamper tech from their cracked games. And today, we may finally have an answer to that question. According to some leaked documents, most game developers are paying Denuvo/Irdeto a one-year fee for using this anti-tamper tech.
In case you weren’t aware of, ransomware gang “Egregor” leaked data it has obtained from the internal networks of Crytek in October 2020. These documents leaked Crysis 2 Remastered and Crysis 3 Remastered. They also leaked Crytek’s future development plans. And, according to these documents, Crytek has paid €140000 for using Denuvo in Crysis Remasted for one year.
According to the agreement between Denuvo and Crytek, the fee would be lowered to €126000 in case the game came out prior to its initial release date. That initial release date was March 31st, 2021.
After the initial 12 months, Crytek must pay €2000 for each and every month. Crytek must also pay €60000 extra fee for products that receive over 500000 unique activations in 30 days.
Additionally, Crytek will have to pay €10000 extra fee for each storefront. Thus, if Crysis Remastered on Steam has Denuvo, Crytek will have to pay that additional amount of money.
What we also find interesting here is the extensive “piracy” support that Denuvo offers. According to the documents, Denuvo scans for piracy releases and informs the developers/publishers. Moreover, it provides manual piracy monitoring. Not only that, but it provides manual profiling of the game for performance uncritical functions (when using this anti-tamper tech).
Lastly, these leaked documents confirm, once again, Crysis 2 Remastered. According to them, Crysis 2 Remastered will also use Denuvo, and will be timed-exclusive on Epic Games Store.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”