Well, everyone saw that coming. When we informed you that Bleszinski was leaving Epic Games, we kind of knew that he would either join another studio or that he’d create his own. It appears the later guess was spot on, as Cliff revealed in an interview with X-Play that it’s only a matter of when and with who and not a matter of if.
Bleszinski re-confirmed that he needed a fresh start, though he did not reveal the real reasons of his – temporary – retirement. “I had been working with them since I was 17 years old,” Cliff said and added. “It’s time for a fresh start.”
Sure thing, though we can’t see why he would leave a company that raised him and offered him such thrills.
We won’t be surprised if Mike Capps decides to also leave Epic Games, even though he’s currently one of the company’s advisors. It’s well known that Mike and Cliff have been real close, therefore we can’t preclude anything at this point.
It will be also interesting to see whether Cliff’s new studio will treat the PC platform better than Epic did. Will we see multi-platform releases or will the studio focus on consoles only? And what about the free-to-play market? Let’s also not forget that one of the reasons behind the success of Cliff’s earlier games was the gorgeous graphics that were powered by Epic’s proprietary engine. What engine will Cliff’s games will take advantage of and will his company co-operate with Epic?
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."