Capcom Game Studio Vancouver Will Start Utilizing Unreal Engine 4 For Its Future Projects

Capcom today confirmed that Capcom Game Studio Vancouver, the development studio behind the acclaimed Dead Rising franchise, will begin working with Epic Games to utilize Unreal Engine 4 for its upcoming projects. More details on these as yet unannounced future games will be available at a later date.

In addition, Capcom Game Studio Vancouver is actively hiring for a variety of development positions to expand its team and welcomes talented professionals who are familiar with the popular game engine and have the desire to create incredible new gameplay experiences.

Joe Nickolls, Studio Director of Capcom Game Studio Vancouver, said:

“We have some ambitious visions for where we want to take our next games and while our previous proprietary engine served the needs for the projects at the time, shifting to Unreal Engine 4 delivers the right tools for our future direction. Not only will we be developing on a powerful and versatile platform, we’ll also work closely with the team at Epic to maximize the capabilities of the latest and greatest technology. Using this industry leading engine also allows us to quickly integrate new talent onto our projects so that we can focus on pioneering new world class entertainment.”

So, a new Dead Rising powered by Unreal Engine 4? Sounds plausible. Still, it really saddens us that Capcom has stopped using its MT Framework; an engine that scaled incredibly well on multiple CPUs and GPUs.

Stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email